Category Archives: PlayStation
Metal Gear Solid 5: Ground Zeroes contains just a fraction of the world map which will be available in The Phantom Pain
“Ground Zeroes has a relatively small field compared to the main game, which is hundreds of times larger,” franchise creator Hideo Kojima said on Twitter, as translated by Siliconera.
If you’re worried this means Ground Zeroes is small, the developer has said in the past that The Phantom Pain has “enormous volume”, so it could still be pretty hefty.
Kojima offered a few other snippets of information, noting that Ground Zeroes if both a prologue to Metal Gear Solid 5: The Phantom Pain and a tutorial to Metal Gear Solid in general, which is ‘transitioning to a sneaking simulator’.
Ground Zeroes does not include the real-time effects of The Phantom Pain, but does contain a variety of missions set at different time of day, he added, and featuring different play styles. It’s due on PlayStation 3, PS4, Xbox 360 and Xbox One at the end of March, and is a budget release designed to give fans something to chew on while The Phantom Pain’s lengthy next-gen development continues.
The latest title in the NASCAR franchise, NASCAR ’14, will launch on current-gen platforms because next-generation market share doesn’t yet justify the cost of development, Eutechnyx’s EVP, Ed Martin told Extra Mustard.
According to Martin, “the nail in the coffin” to bypass the PlayStation 4 and Xbox One was when SCEE CEO Jim Ryan announced last May that Gran Turismo 6was debuting on PS3 and not PS4 because of the current console’s install base. Ryan explained at the time that the PS3 has an install base of 70 million units, while “on launch day we’ll have an install base of zero units” for the PS4.
“It costs us about $6 million to develop a next-gen version of NASCAR,” Martin said. “You have to sell an awful lot of copies in order to meet the development costs, on top of all the licensing. There are about 4-5 million worldwide combined units of PlayStation 4 and Xbox One, so it just doesn’t add up for us right now. We own the rights, and we absolutely have plans, but it won’t be later this year.”
Kazunori Yamauchi, the creator of the Gran Turismo racing series, mentioned last year that Gran Turismo 6 may head to PS4 post-holiday season. He stated that the “best scenario” was to focus on the PS3 version, downloadable content and updates, possibly followed by a PS4 release.
NASCAR ’14 will feature official teams, tracks and drivers from the racing sport. It will also include a career mode, as well as league competition with rankings, statistics and challenges. The NASCAR Highlights mode lets players race in real-life scenarios from NASCAR’s current season. Developed by Eutechnyx, who also created NASCAR: The Game 2013 and NASCAR The Game: Inside Line, NASCAR ’14 is due for release on Xbox 360, PS3 and Windows PC Feb. 18 for $49.99.
PlayStation 4 users have been struggling with the ambiguous CE-34878-0 error message for some time. Its symptoms have apparently worsened, and Sony has offered a statement about what it is doing fix the issue.
When asked for comment about the recent re-appearance of the error message a representative from Sony told Game Informer in an e-mail, “We are aware of the cases, and we appreciate your patience while we investigate.”
We encountered the error shortly after the console’s launch in our attempts to play Battlefield 4 online. At the time, the error message would appear preventing us from playing the game online, but now PlayStation 4 owners are encountering damaged and corrupt save files alongside the error message. A thread on Sony’s message boards, which was originally posted in December but continues to receive updates, has a large number of users claiming that save files for games are no longer working after the message appears for games like Assassin’s Creed IV: Black Flag, Call of Duty: Ghosts and others.
If you are experiencing this ce-34878-0 error code, please close the application and then install the latest system software and game patch.
If the error occurs again, initialise the PS4 system after back-up of the save data and please also submit any crash reports after re-booting your console when the error occurs.
Hope that helps.
Sony’s statement – though welcome compared to silence – is troubling and doesn’t inspire much confidence for a speedy resolution. With issues like this it’s always difficult to ascertain if it is truly widespread, or if the few who have had the poor luck to run into the problem just happen to be very vocal in their justified complaints. Hopefully Sony can figure out what is happening and resolve the issue and (fingers crossed) restore the save files of those who have lost progress.